Andy Duboc (born in Paris, France) is a new media artist based in Montreal, Canada.
With a strong background in computer science and programming, his work oscillates between software programming, and generative systems.
Andy graduated in 2013 with a Master in Computer Science from Université Lyon II.
After that he worked in the video game industry for almost 10 years in studios like Ubisoft and Electronic Arts.

Founder of Bureau Noir, a studio dedicated to visual art and experimental practice, at the crossroads of design, code and art.


The evolution of the internet has transformed the way we create, collect and appreciate art. FRAMED is a platform that brings the world of digital art into the everyday.

We provide artists with a versatile, state-of-the-art digital canvas that fosters new forms of interactive, generative, and software-based art, and allows them to share their creations with audiences across the globe.

Go to Gallery to see what our community of pioneering artists are publishing to the platform.

Go to Products to learn more about our meticulously designed digital art displays.

For artists

FRAMED for Artists is currently in private beta. You can request an invite here.